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Jason McKenzie - Game Audio Demo Reel
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Wwise & Unreal Implementation Breakdown. Part 1 Footsteps
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PlayStation - Blood & Truth  Music Assistant 

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The game is a frist-person shooter.

The player assumes control of Ryan Marks, a former Special Forces solider who must save his family from a London crime boss

 
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I'm a British-Caribbean audio creative based in the UK looking to begin my career as a Sound Designer. 

I've worked freelance on a few projects, which include; music assistant with the audio team at Playstation on their VR title, Blood & Truth, and with the team at SIDE, editing dialogue for games like Final Fantasy XIV.

While I love creating music and editing dialogue, my true passions lie in recording and creating immersive sound design for video games, and I hope to join a team of like-minded individuals.

I've played video games all my life, starting with Sonic on the Sega Mega Drive. I'm a big MMORPG fan but will dive into any adventure, sci-fi, or horror game.

I'm also into Korean Hip-Hop.

 
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